School: Enchantment
Casting Time: 1 action
Range: 8 foundations
Components: V, S, M, (6 Blue Glowing Gems)
Duration: Up to 10 minutes or 5 rounds in Dice
Classes: Bard, Cleric, Druid, Sorcerer, Warlock, Wizard

Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be Paralyzed for up to 5 turns. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.

In mechanical PVP, a target being held is unable to participate in the spell phase but can fight in the PVP. If the caster of this spell is knocked out of combat in the spellcasting phase, the target is automatically freed from the Paralyzed condition.

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