School: Transmutation
Casting Time: 1 action
Range: 5 foundations
Components: V
Duration: Instantaneous
Classes: Bard, Sorcerer, Wizard, Rogue Arcane Trickster.

Choose an object that you can see within range. The object can be a door, a box, a chest, a set of manacles, a padlock, or another object that contains mundane or magical means that prevent access.
A target that is held shut by a mundane lock or that is stuck or barred becomes unlocked, unstuck, or unbarred. If you choose a target that is held shut with an arcane lock, that spell is suppressed for 30 minutes, during which time the target can be opened and shut normally.

When you cast the spell, a loud knock that must be emoted in /shout emanates from the target object. This spell follows normal burglary and lockpicking rules and cannot be used if the clan is offline. DC 15 against Arcane Lock

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