Action Type: Standard Action
Target: AoE
Range: 10 Tiles
Components: V, S (No Gem)
Duration: 4 rounds
Classes: Bard, Cleric, Sorcerer-Aberrant Mind

You attempt to suppress strong emotions in a group of people. Each humanoid in a 3-tile-radius sphere centered on a point you choose within range must make a Charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one of the following two effects.

You can clean any effect causing a target to be charmed or frightened. Also, you can make a target indifferent about creatures of your choice that it is hostile toward. This indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed. When the spell ends, the creature becomes hostile again, unless the target decides otherwise.

((Last updated: 11.10.2023))

Support Us

Old Guard is a free to play server with no pay to win mechanics. If you like to support our ongoing effort to get better, please consider donate to our cause. Click here to learn more!