Craftable Items
A look into the Armory
Becoming a blacksmith is a good thing to do these days, as adventurers wander around, saving dragons from princesses and all that. But it really gets interesting when it comes to the art of crafting magical infused thread, edge, and armor – something a normal blacksmith cannot muster but an arcane smith is needed for.
Becoming an arcane smith is not easy, but definitely, worth your time, as the gear those individuals make is rare and useful, and of course, also closes for a pretty neat amount of coin at the market. But beware: Getting your very own enchanted item holds some risks, as stabilizing magic into metal and cloth is not trivial. And so it is not uncommon, that horrendous amounts of magical goods quickly turn into nothing but common and very unmagical ash.
Crafting Magical Items
As an Arcane Smith, you can attempt to craft an item twice every 20 hours. Each attempt at crafting will consume your resources. If you cook, your food will be used up whether you fail or succeed in making it, right? This also applies to trying to craft an item.
Whether you have a failure with your two attempts, or you have a successful craft, your resources will be consumed and you will be put on cooldown. 20 hours in case of failure, 22 in case of success.
You will also be put on a secondary cooldown associated with the item you made.
This means you may try to craft a new item, after successfully crafting one, once 22 hours are up, but you may NOT try to create the same item you have crafted previously for the duration of the specific cooldown mentioned in the item description itself.
EX. You craft Wand of Decay. You must wait 20 hours before you can craft another item, BUT you have 3 full days before you can craft the Wand of decay again.
Both success and failure attempts will consume the ingredients used in an item.
Trading Magical Items
Anyone who creates any magical items below may trade them with others. However, you MUST RP OUT REQUIRING SAID ITEMS. You may NOT simply give any other person the below items OOC, out of character. Screenshots will be required, so have them saved either by you or the person you are gifting the items to.
Any one player may only carry 3 items in total.
Available Blueprints
Some of these are directly out of the old tales you heard
Wand of Decay
DC 15
The Serpent’s Scepter
DC 16
Tentacle Rod
DC 16
Stone of Good Luck
DC 14
Staff of the Woodlands
DC 15
Staff of Swarming Insects
DC 16
Spectacles of Insight
DC 16
Sending Stones (Pair)
DC 12
Ring of Tongues
DC 14
Ring of Mind Shielding
DC 18
Pipes of Dancing
DC 14
Hideous Visage
DC 15
Hat of Disguise
DC 14
Goggles of Night
DC 13
Fuzzy Dice
DC 14
Enchanted Weapon
DC 16
Broom of Levitation
DC 15
Bag of Holding
DC 19
Anti Magic Restraints
DC 13
Amulet of Nondetection
DC 18
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