Humanoids
(Link to Wikis in Race Name)
The term ‘Humanoid’ is used to describe any creatures that, for the most part, are vaguely shaped like the human race but not a human. Where most races in this setting can be considered so, here these races are put under the label ‘humanoid’ if they are human-shaped beings that are native to the Prime Material Plane that can not fit in wider race classifications like elves and dwarves as well as the humans themselves.
These beings make up most of the population of our plane. Their ways of living are vast and wide, coloring the landscape with many cultures and societies. No two races are like the other, causing them to often clash over territory and power. But some have learned to coexist, to make large cities and massive kingdoms. From the Dark Wood to the Shining Plains, these beings make a home where ever they desire.

Ability Score Increases:
+1 Charisma, +1 of Choice
Racial Tensions:
Vampires
Lifespan:
750 Years
Suggested Alignment:
Any Neutral
Size:
.90 – 1.05
Type:
Humanoid
Languages:
Common, One from your second race (Humanoid, Elves, Dwarves)
Dhampir
Poised between the worlds of the living and the dead, dhampirs retain their grip on life yet are endlessly tested by vicious hungers. Their ties to the undead grant dhampirs a taste of a vampire’s deathless prowess in the form of increased speed, darkvision, and a life-draining bite.
With unique insights into the nature of the undead, many dhampirs become adventurers and monster hunters. Their reasons are often deeply personal. Some seek danger, imagining monsters as personifications of their own hungers. Others pursue revenge against whatever turned them into a dhampir. And still others embrace the solitude of the hunt, striving to distance themselves from those who’d tempt their hunger.
Boons
Banes

Ability Score Increases:
+1 Strength, +1 of Choice
Racial Tensions:
Orcs, Elves
Lifespan:
120 Years
Alignment:
Any
Size:
.95 – 1.1
Type:
Humanoid
Languages:
Common, Elvish, Orcish
Elf-Orc
Though it was often considered a myth, that an Orc and an Elf could manage to breed the rare cases were referred to as those, Blessed by Luthic. Though they share blood of two wildly different cultures, they have traveled in tribes of their own, clans on neither side of an ancient blood feud. Because of this they are often treated with disdain by both sides, much like traditional Half-Orcs and Half-Elves, but in this case, even more so. Holding the general appearance of Elves and Orcs, their height and strength set them apart from their cousin half-breeds.
Boons
Banes

Ability Score Increases:
+1 Dexterity, +1 of Choice
Racial Tensions:
Orcs, Goblins, Kobolds
Lifespan:
250 Years
Suggested Alignment:
(Lawful, Chaotic, Neutral) Good, Neutral
Size:
.65 – 0.75
Type:
Humanoid
Languages:
Common, Luiric
Halfling
Halflings are affable and cheerful people who cherish the bonds of family and friendship, as well as the comforts of hearth and home while harboring few dreams of gold or glory. Even adventurers among them usually venture into the world for reasons of community, friendship, wanderlust, or curiosity that come from their love of discovering new things. Though, they can display remarkable ferocity when their loved ones are threatened. Happily sharing what they have even in lean times, Halflings are adept at fitting into a community of humans, dwarves, or elves with ease as they make themselves valuable and welcome.
Boons
Banes

Ability Score Increases:
+1 to two ability scores of your choice
Racial Tensions:
Orcs, Goblins
Lifespan:
180 Years
Alignment:
Any
Size:
.95 – 1.05
Type:
Humanoid
Languages:
Common, Elvish
Half-Elf
Half-elves, as a result of their unique heritage, exhibited confidence and strength of personality uncommon amongst both humans and elves. Born as natural leaders, having a free-spirited nature, and (perhaps because of their reality of living in two worlds) being unusually open-minded, this race had a colourful variety of personalities. Having the curiosity and ambition of their human parents, Half-elves also shared a love of the natural world and art with their fey parents. Forming large, and diverse friend groups, this race easily makes connections and friends as they venture forth on adventures, enjoying the genuine sense of wanderlust that they held close to their hearts.
Boons
Banes

Ability Score Increases:
+1 Strength, +1 of Choice
Racial Tensions:
Possibly Elves or Half-Elves
Lifespan:
75 Years
Alignment:
Any
Size:
.95 – 1.10
Type:
Humanoid
Languages:
Common, Orcish
Half-Orc
Whether united under the leadership of a mighty warlock or having fought to a standstill after years of conflict, orc and human tribes sometimes form alliances, joining forces into a larger horde to the terror of civilized lands nearby. When these alliances are sealed by marriages, half-orcs are born. Some half-orcs rise to become proud chiefs of orc tribes, their human blood giving them an edge over their full-blooded orc rivals. Some venture into the world to prove their worth among humans and other more civilized races. Many of these become adventurers, achieving greatness for their mighty deeds and notoriety for their barbaric customs and savage fury.
Boons
Banes

Ability Score Increases:
+1 to two ability scores of your choice
Racial Tensions:
Orcs, Tieflings, Goblins, Minotaurs
Lifespan:
80 Years
Alignment:
Any
Size:
.95 – 1.05
Type:
Humanoid
Languages:
Common
Human
In the reckonings of most worlds, humans are the youngest of the common races, late to arrive on the world scene, and short-lived in comparison to dwarves, elves, and dragons. Perhaps it is because of their shorter lives that they strive to achieve as much as they can in the years they are given. Or maybe they feel they have something to prove to the elder races, and that’s why they build their mighty empires on the foundation of conquest and trade. Whatever drives them, humans are the innovators, the achievers, and the pioneers of the worlds.
Boons
Banes

Ability Score Increases:
+1 Intelligence, +1 of Choice
Racial Tensions:
Kobolds
Lifespan:
350-500 Years
Alignment:
Any
Size:
0.70 – 0.80
Type:
Humanoid
Languages:
Common, Gnomish
Gnome
Gnomes are welcome everywhere as technicians, alchemists, philosophers, and inventors. This is due to their notably inquisitive mind and their love for experiencing the unknown in person. Their hyperactive metabolism, thinking and moving fast, aids them in many aspects of daily life and curiosities that may catch their eye. Adoring animals, beautiful gems, and jokes of all kinds, they have a great sense of humor. While they love puns, jokes, and games, they relish tricks—the more intricate the better. If they applied the same dedication to more practical arts, such as engineering, as they do their pranks there would be nothing the gnomes could not accomplish.
Boons
Banes

Ability Score Increases:
+1 Strength, +1 of Choice
Racial Tensions:
Elves, Dwarves, Humans, Outcast Orcs
Lifespan:
50 Years
Suggested Alignment:
Any Chaotic or Neutral
Size:
1.0 – 1.1
Type:
Monsterous Humanoid
Languages:
Common, Orcish
Orc
Traditional orcish culture is extremely warlike, and when not at war the race is usually still planning for it. Most orcs approach life with the belief that to survive, one has to subjugate potential enemies and control as many resources as possible. This puts them naturally at odds with other races, as well as each other. The belief is spurred in part by Gruumsh and his pantheon, which teaches that all races are inferior to the orcs. ‘Eyes of Gruumsh’ are orcs who are especially tied to the one-eyed god, and offer sacrifices, read omens, and advise tribes through Gruumsh’s will.
Boons
Banes

Ability Score Increases:
+1 Strength, +1 of Choice
Racial Tensions:
Elves, Dwarves
Lifespan:
90 Years
Suggested Alignment:
Any Evil
Size:
1.1 – 1.2
Type:
Humanoid
Languages:
Common
Orog
Orogs are a large, uncommon race of orcs who lived and thrived in the Underdark. They were known as weaponsmiths and for their fighting prowess. Orogs looked similar to regular mountain orcs, with large necks, tusks and snouts. However, orogs were slightly taller than other orc subraces, with larger ears and huge pale eyes. Female orogs tended to be smaller than their male counterparts.
Boons
Banes
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