Action Type: Standard Action
Target: AoE
Range: 10 Tiles
Components: V, S, M – 3 Blue Gems
Duration: 4 rounds
Classes: Bard, Druid-Circle of Spores, Sorcerer, Wizard

Description:
This spell assaults and twists creatures’ minds, spawning delusions and provoking uncontrolled action. Each creature in a 2-tile radius sphere centered on a point you choose within range must succeed on a Wisdom saving throw when you cast this spell or be affected by it.

An affected target can’t take reactions and must roll a d10 at the start of each of its turns to determine its behavior for that turn.

Confusion Behavior d10 1.
1. Must move 4 tiles from the closest person, using no actions.
2-6. Do nothing
7-8. Attack the closest creature
9-10. Act normal

At the end of each turn, make a Wisdom saving throw. DC 14 to break free.

((Last updated: 11.11.2023))