Casting Time: 1 action
Range: 7 foundations
Components: V, S, M, (15 Red Glowing Gems. 1 Molten heart)
Classes: Cleric, Druid, Sorcerer
A storm made up of sheets of roaring flame appears in a location you choose within range. The area of the storm consists of a 7×7×7 foundation cube. Each creature in the area must make a Dexterity saving throw, upon failing the creature takes 6d10 fire damage and becomes burned to the second degree. Upon success, the creature takes half as much damage and is burnt to the 1st degree. If a creature has its hit points brought to 0 by this spell, it will be burned to the Third Degree. The fire damages objects in the area and ignites flammable objects that aren’t being worn or carried. If you choose, plant life in the area is unaffected by this spell.