Action Type: Standard Action
Target: 1 Creature
Range: 1 Tile
Components: V, S, M
Duration: 1 hour
Classes: Bard, Druid-Circle of the Land, Ranger, Sorcerer, Warlock, Wizard

Description:
A creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target’s person. The spell ends for a target that attacks or casts a spell.

(Using this spell will spawn a “Shapeshifting (Ghost) item into your inventory. Wear it in your head slot and ensure nothing is skinned for the head armor in Tot! Custom to take the invisible form)

Upon using invisibility out of combat, the player must use the enter stealth ability. Others may detect your presence with detect stealth, hearing your footsteps, or by smelling your scent, etc. That will not break the invisibility, only allow them to know they are not alone. Invisibility does not bypass rule 21.

((Last updated: 12.5.2024))