Casting Time: 1 action
Components: V, S, M, (5 Blue Gems)
Duration: 4 turns
Classes: Sorcerer, Warlock, Wizard
Three illusory duplicates of yourself appear in your space. When cast, the caster must put the ‘Mirror Image’ custom status above their head in RPR. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it’s impossible to track which image is real. You can use your action to dismiss the illusory duplicates.
Each time a creature targets you with an attack during the spell’s duration, roll a d20 to determine whether the attack instead targets one of your duplicates.
If you have three duplicates, you must roll a 6 or higher to change the attack’s target to a duplicate. With two duplicates, you must roll a 10 or higher. With one duplicate, you must roll a 12 or higher. If an attack hits a duplicate, the duplicate is destroyed. The spell ends when all three duplicates are destroyed.
A creature is unaffected by this spell if it can’t see, if it relies on senses other than sight, such as blindsight, or if it can perceive illusions as false, as with true sight.