School: Enchantment
Casting Time: 1 action
Range: 10 foundations
Components: V, S, M, (2 Blue Glowing Gems)
Duration: 2 turns
Classes: Bard, Sorcerer, Wizard

When a character is put into this state, any damage taken instantly wakes the target. If failed, the target will fall asleep for 2 turns. Tying or binding will wake up the target as well as any damage done to them. If used during a mechanical pvp intent, the target loses their spell phase but can still fight unless dispelled or woken up.

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