Action Type: Standard Action
Target: Line
Range: 10 Tiles
Components: V, S, M – 4 Red Gems
Duration: 30 minutes
Classes: Druid-Circle of Wildfire, Paladin-Oath of Devotion, Sorcerer, Wizard-War

Description:
A beam of brilliant light flashes out from your hand in a 1-tile wide, 10-tile long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 radiant damage and is blinded until your next turn. On a successful save, it takes half as much damage and isn’t blinded by this spell.

For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 5-tile radius and dim light for an additional 5 tiles. This light is sunlight.

((Last updated: 11.11.2023))