Action Type: Standard Action
Target: 1 Creature
Range: 1 Tile
Components: V, M – 1 White Gem
Duration: Instantaneous
Classes: Bard, Cleric
Description:
You touch one object that is no larger than 2 tiles in any dimension. Until the spell ends, the object sheds bright light in a 3-tile radius and dim light for an additional 3 tiles. The light can be colored as you like. Completely covering the object with something opaque blocks the light. The spell ends if you cast it again or dismiss it as an action.
If you target an object held or worn by a hostile creature, that creature must succeed on a Dexterity saving throw to avoid the spell
((Last updated: 11.10.2023))