When outside, you may flee sooner than others by using this ability.
In mechanical combat, flee at 3 seconds instead of 5 seconds. In dice – add 2 foundations to your first movement. This has a 24-hour cooldown.
When outside, you may flee sooner than others by using this ability.
In mechanical combat, flee at 3 seconds instead of 5 seconds. In dice – add 2 foundations to your first movement. This has a 24-hour cooldown.
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