School: Evocation
Casting Time: 1 bonus action
Range: Self
Components: V, M, (2 Red Glowing Gems)
Duration: 30 minutes
Classes: Paladin

The next time you hit a creature with a weapon attack before this spell ends, the weapon gleams with astral radiance as you strike. The attack deals an extra 2d6 radiant damage to the target, which becomes visible if it’s invisible, and the target sheds dim light in a 5-foot radius and can’t become invisible until the spell ends. If the creature is undead or a fiend, they become stunned for 1 turn.

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