You gain the following two Channel Divinity options:

  • Fear
    • Action Type: Action
    • Target: INSERT TARGET(S); Range: 5 tiles
    • You can use a Channel Divinity to targets of your choice within a 5-tile radius, forcing them to make a Wisdom saving throw and giving the Frightened Status to them for 15 minutes. They can make another saving throw at the beginning of their turn to end the fear early. It costs one Class Resource.
  • Guided Strike
    • Action Type: INSERT ACTION
    • Target: Self; Range: Self
    • You can use your Channel Divinity to strike with supernatural accuracy. Before you make an attack roll, you can use your Channel Divinity to gain a +5 attack bonus for 1 minute. It costs one Class Resource.

((Last updated: 11.8.2023))

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