You gain the following Channel Divinity option:

  • Sacred Weapon
    • Action Type: Action
    • Target: Self; Range: Self
    • You can imbue one weapon that you are holding with positive energy, using your Channel Divinity. For 30 minutes you add a +5 to your Damage. Costs one Class Resource
  • Turn the Unholy
    • Action Type: Action
    • Target: INSERT TARGET(S); Range: 5 tiles
    • You can use a Channel of Divinity Charge to targets of your choice within a 5-tile radius, giving them the Frightened Status. This status bypasses Fear Immunity. It costs one Class Resource.

((Last updated: 11.8.2023))

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