You gain the following two Channel Divinity options.

Spiteful Weapon

  • Action Type: INSERT ACTION
    Target: Self; Range: Self
  • You can imbue one weapon that you are holding with negative energy, using your Channel Divinity. For 30 minutes, add a +2 to your Attack bonus/Attack Damage. It costs one Class Resource.

Fear

  • Action Type: Action
    Targets: INSERT TARGET(S); Range: 5 tiles
  • You can use a Channel Divinity to targets of your choice within a 5-tile radius, forcing them to make a Wisdom saving throw and giving the Frightened Status to them for 15 minutes. They can make another saving throw at the beginning of their turn to end the fear early. Costs one Class Resource.

((Last updated: 11.8.2023))

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