Action Type: Standard Action
Target: AoE
Range: 15 Tiles
Components: V, S, M – 3 Red Gems
Duration: Instantaneous
Classes: Master: Ranger

Description:
You fire a piece of nonmagical ammunition from a ranged weapon or throw a nonmagical weapon into the air and choose a point within range. Hundreds of duplicates of the ammunition or weapon fall in a volley from above and then disappear.

Each creature in a 7-tile radius centered on that point must make a Dexterity saving throw. A creature takes 8d8 damage on a failed save, or half as much damage on a successful one. The damage type is the same as that of the ammunition or weapon.

((Last updated: 11.11.2023))

Support Us

Old Guard is a free to play server with no pay to win mechanics. If you like to support our ongoing effort to get better, please consider donate to our cause. Click here to learn more!