- After casting a spell, roll a 1d6. If you roll a 1, then roll a 1d20 from the Wild Magic Surge table to create a magical effect.
- Wild Magic Table
1-2 | Restore 2d10 Hit points. |
3-4 | A unicorn appears a single tile away from you, then immediately vanishes. |
5-6 | You cast Levitate on yourself. |
7-8 | You regain all Class Resources. WIP, use 1-2 instead |
9-10 | You cast polymorph on yourself into a sheep. |
11-12 | You become invisible for one round. |
13-14 | You can’t speak for your next two turns. |
15-16 | You are frightened by the nearest creature to you, for one round. |
17-18 | Your hair falls out and re-grows within 24hrs. |
19-20 | You can take one additional action during your turn. |
(Last Added 1.27.2024)