After a Wight downs an opponent in PvP combat, they are able to use this ability. There is a chance the target will become infected and turn into a Wight. When the Wight infects their target, the target rolls a 1d20. On a 1-10 they are spared infection. On 11-20, they become infected. They have 7 IRL days to find a cure or be turned into a Wight. Spells that are applicable to remove the infection; Lesser Restoration, Protection from poison, Remove Curse.