by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - P
Action: Bonus ActionTarget: 1 targetRange: 1 tile When you take the Attack action on your turn and hit a target with a kensei weapon, you can use a bonus action to pummel the target, dealing an additional 1d4 bludgeoning damage. ((Last updated:...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - L
Action Type: Free ActionTarget: SelfWhen you’re prone, you can stand up and still move 1 tile. ((Last updated: 11.12.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - T
Action Type: ActionTarget: Self You can move in sudden, swaying ways. You gain +2 AC for 30 mins. ((Last updated: 11.12.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - D
Action Type: ActionTarget: Self As an action, you always seem to get a lucky bounce at the right moment. You gain a +2 to Attack Bonus and a +2 to all Saving Throws, for the cost of 2 ki points. The effect lasts 30 minutes. ((Last updated:...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - O
Action Type: Free ActionTarget: 1 creatureRange: 1 tile. You can manipulate your enemy’s ki when you harness your own. Whenever you hit a creature with one of the attacks granted by your Flurry of Blows, you can impose one of the following effects on that...