by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - T
You can enter a special meditation that surrounds you with an aura of peace. You gain the Sanctuary Spell. ((Last updated: 11.8.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - W
Action Type: ActionTarget: Self You gain the ability to heal yourself. As an action, you can regain 39 (51 at Mastery) hit points. This has a 20 Hour Cooldown. ((Last updated: 11.12.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - Q
Action Type: Free ActionTarget: 1 creatureRange: 1 tile Mastery Only Once a turn, as a free action, you gain the ability to set up lethal vibrations in someone’s body. When you hit a creature with an unarmed strike, you can spend 7 ki points. When you use this...
by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
Your mastery of life energy opens the door to the ultimate mercy. At the cost of all 3 of your Ki points, you open yourself to your potential. You may absolve a severely wounded player of their weakness, and regrow limbs. This will place you into a weakened state for...
by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
For 1 Ki point, you may strike at an opponent within 1 foundation to attempt to blind them, taking them out of the initiative order and unable to cast spells. This does not however take them out of the fight when used in mechanical. When used in dice, they are...