by Old Guard RP | Dec 22, 2023 | Craftables, Mystical Creations
Mystical CreationsItem Use Cooldown: Passive EffectQuality: RareSlot: DefenseDescription:While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield. Materials:15 Alchemical Reagent15 Gem Dust25 Silver Coins ((Last updated:...
by Old Guard RP | Dec 9, 2023 | Spells, Spells - D
Casting Time: standard actionRange: 10 FoundationsTarget: AoEComponents: V S MDuration: 4 turnsClasses: Cleric, Wizard, Bard-LoreDescription:The light of dawn shines down on a location you specify within range. Until the spell ends, a 5 tile radius of bright light...
by Old Guard RP | Dec 5, 2023 | Class Abilities, Class Abilities - V
The vampire regains 20 hit points at the start of its turn if it has at least 1 hit point and isn’t in sunlight or running water. If the vampire takes radiant damage, this trait doesn’t function at the start of the vampire’s next turn.
by Old Guard RP | Dec 5, 2023 | Class Abilities, Class Abilities - M
When a vampire drops to 0 hit points outside its coffin, the vampire transforms into a cloud of mist (as in the Shapechanger trait) instead of falling unconscious, provided that it isn’t in sunlight or running water. If the vampires can’t transform, they are downed....
by Old Guard RP | Dec 5, 2023 | Class Abilities, Class Abilities - V
Multiattack Action Type: Standard ActionTarget: 1 creature The vampire makes two attacks, only one of which can be a bite attack.The vampire also gets access to natural attacks:Claws: On Hit: You deal 3d4 Slashing damage to a single target.Bite: On Hit: You deal 2d6...