by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - V
Action Type: Standard ActionTarget: 1 CreatureRange: 10 Tiles The night has taught you to be vigilant. As an action, you give one creature you touch (including possibly yourself) an advantage on the next initiative roll the creature makes. This benefit ends...
by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
Once a day, you can touch a willing creature before you and imbue them with the tranquility of a quiet, moonlit night. If the creature is suffering from any madness, its effects are paused for 24 hours. If the creature is a Lycanthrope, the use of this boon will calm...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - C
Action Type: Standard ActionTarget: 1 CreatureRange: 10 Tiles You can use your Channel Divinity to refresh your allies with soothing twilight. You present your holy symbol, granting the target protection from fear and charm for 30 minutes Heals target for hit points...
by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
You may amplify your Bestow Curse once per day at the cost of 2 Divine points, to apply two different curses. School: NecromancyCasting Time: 1 actionRange: TouchComponents: V, S, M, (2 Obsidian Glowing...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - I
Your ability to channel negative energy becomes more potent. Necrotic damage dealt by your cleric spells and Channel Divinity options ignores resistance to necrotic damage. ((Last updated: 11.7.2023))