by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - I
Action Type: Bonus ActionTarget: Self You may use a bonus action to regain 1d8+13 (17 at mastery) hitpoints. Additionally, if you put a severed body part of yours back in place when you use this feature, the part attaches. This has a 4-hour cooldown. ((Last updated:...
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - D
Resistant to necrotic and immune to disease. ((Last updated: 11.8.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - M
Action Type: Bonus ActionTarget: 1 creature; Range: 8 tiles Upon mastery, When a cursed opponent falls in combat, as a bonus action; you can transfer the curse to another player. ((Last updated: 11.8.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - H
Action Type: Attack ActionTarget: 1 creatureRange: 1 tile Spellblade Strike: Strike against your enemy wielding your weapon, but using your intelligence/charisma as modifiers instead. Deals 2d6 + Spell Damage. ((Last updated: 11.8.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - C
Action Type: Standard ActionTarget: 1 creature, Range: 1 Tile As a PvP Consequence, you can touch a downed enemy. That creature is then charmed by you for two hours, or if the player is willing to keep the curse. They can be cured of your curse, by having the Remove...