by Old Guard RP | May 23, 2022 | Racial Abilities, Racial Abilities - R
A Harengon can attempt to reposition themselves by using their powerful legs. As a bonus action, you can jump up to four foundations or four tiles high. Four-Hour Cooldown. ((Last updated: 11.3.2023))
by Old Guard RP | May 23, 2022 | Racial Abilities, Racial Abilities - D
You gain access to the Darkness spell and Faerie Fire. ((Last updated: 11.3.2023))
by Old Guard RP | May 23, 2022 | xOLD-Boons/Banes
Genetically selected, the drow are paragons of beauty. This, together with their cultural propension to seek a higher rank wherever they are, gives them an advantage on intimidation and deception dice rolls.
by Old Guard RP | May 23, 2022 | Racial Abilities, Racial Abilities - F
Your base movement speed increases by 1 tile. ((Last updated: 8.26.2024))
by Old Guard RP | May 23, 2022 | xOLD-Boons/Banes
All High Elves belong to one of two ethnicities; The proud and powerful Sun Elves or the curious and extroverted Moon elves. Once per day, Sun Elves may use advantage on Intelligence-related non-combat skills, and Moon Elves may use advantage on Charisma-related...