by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - E
While within your Wildfire Spirit form, any time you deal damage with a fire-based spell or heal, add an extra 1d8 damage or healing to the spell. ((Last updated: 11.7.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - E
While in Wild Shape, you gain a +2 to all Saving Throws. ((Last updated: 11.7.2023))
by Old Guard RP | Nov 7, 2023 | Class Abilities, Class Abilities - E
You can attack twice, instead of once, whenever you take the Attack action on your turn. This is for Wizard-Bladesong ONLY:During your Attack Action, you can replace a Yellow or Red with a Cantrip.|This is for Fighters ONLY:You can attack three times, instead of once,...
by Old Guard RP | Nov 7, 2023 | Class Abilities, Class Abilities - E
Action Type: Free ActionTarget: 5 CreaturesRange: 10 Tiles You can charge your performance with seductive, fey magic. Choose a number of humanoids. Each target must succeed on a Wisdom saving throw or be charmed by you. If a target succeeds on its saving throw, the...
by Old Guard RP | Nov 7, 2023 | Class Abilities, Class Abilities - E
You gain a +2 to Insight, Survival, Intimidation, and Deception. ((Last updated: 11.7.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - E
You have significant experience studying, tracking, hunting, and even talking to a certain type of enemy. On Whitelist, choose an additional 1 language to match the thematic identity of your favored enemy’s language You also gain an Advantage in Tracking your Favored...