by Old Guard RP | Dec 1, 2023 | Class Abilities, Class Abilities - C
Action Type: Bonus ActionTarget: Self You use your bonus action to take the Dash Action, allowing you to move your base movement speed again.
by Old Guard RP | Dec 1, 2023 | Class Abilities, Class Abilities - A
Action Type: Standard ActionTarget: Self; Range; Self You can cast mage armor on yourself at will, without expending a spell slot or material components. Lasts 8 hours
by Old Guard RP | Dec 1, 2023 | Class Abilities, Class Abilities - I
While you are wielding your pact weapon, you gain an additional attack during your standard attack action similar to the ‘Extra Attack’ feature.
by Old Guard RP | Dec 1, 2023 | Class Abilities, Class Abilities - P
Action Type: ActionTarget: Self; Range; Self You can use your action to create a pact weapon in your empty hand. You can choose the form that this melee weapon takes each time you create it. You are proficient with it while you wield it.This weapon counts as magical...
by Old Guard RP | Nov 13, 2023 | Class Abilities, Class Abilities - S
Attack Type: Bonus ActionTarget: Self When you take the Attack action on your turn and use this special attack as part of it, you can spend 1 ki point as a bonus action to make two additional attacks with Radiant Sun Bolt. ((Last updated:...
by Old Guard RP | Nov 13, 2023 | Class Abilities, Class Abilities - O
Action Type: Free ActionTarget: 1 creatureRange: 1 tile. You can manipulate your enemy’s ki when you harness your own. Whenever you hit a creature with one of the attacks granted by your Flurry of Blows, you can impose one of the following effects on that...