by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - T
Upon Mastery, you have learned to use magic to alter your physical form in more subtle ways. You can cast the Disguise Self spell. ((Last updated: 11.7.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - P
Your attacks in beast form count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage. ((Last updated: 11.7.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - E
While in Wild Shape, you gain a +2 to all Saving Throws. ((Last updated: 11.7.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - S
Action Type: GeneralTarget: Self Wizards:You recover half of your spell pool after a short rest. (Use this feature after you have pressed the “Short Rest” button.) Arcane Master: You gain full SP at Mastery ((Last updated:...
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - N
Action Type: Free ActionTarget: SelfA beast must roll a WIS saving throw DC 15 against you at the start of its turn. If they fail the DC they must choose a different target or miss their attack. Beasts include werewolves in wolf form and other druids in wild shape....
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - C
Your mystical connection to the land infuses you with the ability to cast certain spells. Slow Misty Step Silence Lightning Bolt Darkness Invisibility ((Last updated: 11.7.2023))