by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - T
Action Type: ActionTarget: Self You can move in sudden, swaying ways. You gain +2 AC for 30 mins. ((Last updated: 11.12.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - D
Action Type: ActionTarget: Self As an action, you always seem to get a lucky bounce at the right moment. You gain a +2 to Attack Bonus and a +2 to all Saving Throws, for the cost of 2 ki points. The effect lasts 30 minutes. ((Last updated:...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - O
Action Type: Free ActionTarget: 1 creatureRange: 1 tile. You can manipulate your enemy’s ki when you harness your own. Whenever you hit a creature with one of the attacks granted by your Flurry of Blows, you can impose one of the following effects on that...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - T
You can enter a special meditation that surrounds you with an aura of peace. You gain the Sanctuary Spell. ((Last updated: 11.8.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - W
Action Type: ActionTarget: Self You gain the ability to heal yourself. As an action, you can regain 39 (51 at Mastery) hit points. This has a 20 Hour Cooldown. ((Last updated: 11.12.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - Q
Action Type: Free ActionTarget: 1 creatureRange: 1 tile Mastery Only Once a turn, as a free action, you gain the ability to set up lethal vibrations in someone’s body. When you hit a creature with an unarmed strike, you can spend 7 ki points. When you use this...