by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - O
Action Type: Free ActionTarget: 1 creatureRange: 1 tile. You can manipulate your enemy’s ki when you harness your own. Whenever you hit a creature with one of the attacks granted by your Flurry of Blows, you can impose one of the following effects on that...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - T
You can enter a special meditation that surrounds you with an aura of peace. You gain the Sanctuary Spell. ((Last updated: 11.8.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - W
Action Type: ActionTarget: Self You gain the ability to heal yourself. As an action, you can regain 39 (51 at Mastery) hit points. This has a 20 Hour Cooldown. ((Last updated: 11.12.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - Q
Action Type: Free ActionTarget: 1 creatureRange: 1 tile Mastery Only Once a turn, as a free action, you gain the ability to set up lethal vibrations in someone’s body. When you hit a creature with an unarmed strike, you can spend 7 ki points. When you use this...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - M
Your practice of martial arts gives you mastery of a certain combat style that uses unarmed strikes and monk weapons, which are shortwords and any simple melee weapons that don’t have the two-handed or heavy property. You gain the following benefit while you are...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - K
Your training allows you to harness the mystic energy of ki, gaining access to Flurry of Blows. Flurry of Blows Action Type: Bonus Action Target: INSERT TARGET(S); Range: 1 tile Immediately after you take the Attack action on your turn, you can spend 1 ki point...