by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - R
Action Type: Bonus ActionTarget: Self In battle, you fight with primal ferocity. On your turn, you can enter a rage. You gain a +2 to STR saving throws and a +2 to Athletics. You gain a +3 to damage. You have resistance to bludgeoning, piercing, and slashing damage....
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - T
Upon Mastery, you gain a Totemic benefit Action Type: Bonus ActionTarget: 1 Creature, Range: 1 tile. Wolf: While you’re raging, you can use a bonus action on your turn to knock a creature prone when you hit it with a melee weapon attack. ((Last updated:...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - G
Action Type: FreeTargets: 1 CreatureRange: 10 tiles. Colossus Slayer. When you hit a creature with a weapon attack, the creature takes an extra 1d8 damage if it’s below its hit point maximum. You can deal this extra damage only once per turn. ((Last updated:...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - S
Action Type: Free ActionTarget: SelfRange: 4 tiles You can discorporate into your swarm, avoiding danger. When you take damage, as a free action give yourself resistance to that damage. You vanish into your swarm and then teleport to an unoccupied space that you can...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - M
Upn Mastery, your Gathered Swarm grows mightier in the following ways: The damage of the Gathered Swarm increases to 1d12 ((Last updated: 11.8.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - S
You learn the Poison Spray cantrip. You learn the following spells: Faerie Fire Insect Plague ((Last updated: 11.8.2023))