by Old Guard RP | Nov 12, 2023 | Class Abilities, Class Abilities - H
Action Type: Free ActionTarget: Self Heightened Spell. You can spend 1 sorcery point to add +2 to spell bonus for 5 mins ((Last updated: 11.12.2023))
by Old Guard RP | Nov 12, 2023 | Class Abilities, Class Abilities - F
Action Type: Bonus ActionTarget: 1 targetRange: 1 tile Your training allows you to harness the mystic energy of ki, gaining access to Flurry of Blows. Immediately after you take the Attack action on your turn, you can spend 1 ki point to make two unarmed strikes as a...
by Old Guard RP | Nov 12, 2023 | Class Abilities, Class Abilities - F
Action Type: Bonus ActionTarget: Self You can expend one superiority die and use a bonus action on your turn to gain a +2 to Attack bonus for 30 minutes. ((Last updated: 11.12.2023))
by Old Guard RP | Nov 12, 2023 | Class Abilities, Class Abilities - D
Action Type: Free ActionTarget: 1 creatureRange: 1 tile When you hit a creature with a weapon attack, you can expend one superiority die to attempt to disarm the target, forcing it to drop one item of your choice that it’s holding. You add a +5 to the...
by Old Guard RP | Nov 12, 2023 | Class Abilities, Class Abilities - B
Action Type: Free ActionTarget: 1 creatureRange: 2 tiles. When you’re within 2 tiles of a creature on your turn, you can expend one superiority die and switch places with that creature. ((Last updated: 11.12.2023))
by Old Guard RP | Nov 12, 2023 | Class Abilities, Class Abilities - C
Action: Standard Action.Target: 1 creatureRange: 10 tiles. This feature can be used to heal yourself or an ally for 2d10. ((Last updated: 11.12.2023))