by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - I
Your ability to channel negative energy becomes more potent. Necrotic damage dealt by your cleric spells and Channel Divinity options ignores resistance to necrotic damage. ((Last updated: 11.7.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - C
Action Type: Free ActionTarget: 1 CreatureRange: 1 Tile. You can use Channel Divinity to destroy another creature’s life force by touch. When you hit a creature with a melee attack, you can use Channel Divinity to deal 39 points of necrotic damage to the target....
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - D
Your healing spells are more effective. Whenever you use a spell of 1st level or higher to restore hit points to a creature, the creature regains additional hit points equal to 2 + the spell’s level. ((Last updated: 11.7.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - B
When you use the Disciple of Life feature, heal yourself for the same bonus hit points restored to the creature you initially healed. ((Last updated: 11.7.2023))
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - C
Action Type: Standard ActionTarget: 2 CreaturesRange: 5 Tiles. You can use your Channel Divinity to heal the badly injured. You present your holy symbol and evoke healing energy that can restore 50 hit points to two targets within 5-tiles of you. You can’t use...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - D
You can call on your deity to intervene on your behalf when your need is great. Imploring your deity’s aid requires you to use your action. Describe the assistance you seek, and roll percentile dice. If you roll a number equal to or lower than your cleric level,...