by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - T
You gain a +2 to the Investigation, History, and Insight rolls. ((Last updated: 11.8.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - T
Upon Mastery, the constellations of your Starry Form improve. The 1d8 of the Archer and the Chalice becomes 2d8, and while your Starry Form is active, you can fly and gain a +2 to movement speed and can hover, gaining immunity to the restrained condition. ((Last...
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - T
Upon Mastery, you have learned to use magic to alter your physical form in more subtle ways. You can cast the Disguise Self spell. ((Last updated: 11.7.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - T
The primal magic that you wield causes you to age more slowly. For every 10 years that pass, your body ages only 1 year. ((Last updated: 11.7.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - T
Upon Mastery, the twilight that you summon offers a protective embrace: your Twilight Sanctuary grants you and your allies a +2 to AC. ((Last updated: 11.7.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - T
When you deal lightning damage to a creature, you can also push it up to 2 tiles away from you. ((Last updated: 11.7.2023))