by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - G
Action Type: Standard ActionTarget : 1 creatureRange: 10 Tiles Upon reaching Mastery, You may speak to your patron and choose a creature, that you can see within range, and heal them for 70HP. This will void any current Blinded, Deafened, or Diseased statuses. This...
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - F
You gain Fire resistance. ((Last updated: 11.8.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - D
Action Type: Free ActionTarget 1 creature, Range: 20 tiles When you reduce a hostile creature to 0 hit points, you gain temporary hit points equal to your Charisma modifier + 13 (17 at Mastery). ((Last updated: 11.12.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - P
Your otherworldly patron bestows a gift upon you for your loyal service. You gain all of the following features. Pact of the Blade You gain access to Magic Weapon. Pact of the Tome You gain +5 to Rituals. Pact of the Talisman You can add 1d4 to any ability check,...
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - M
Action Type: Free ActionTarget: Self At the cost of a Class Resource, you can recover 15 spellpools. ((Last updated: 11.12.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - C
Upon Mastery: You gain a modicum of control over the surges of your wild magic. Whenever you roll on the Wild Magic Surge table, you can roll twice and use either number. ((Last updated: 11.8.2023))