by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - P
Upon Mastery, your rage is so fierce that it ends early only if you fall unconscious or if you choose to end it. ((Last updated: 11.8.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - F
Your instincts are so honed that you have a +2 to initiative. ((Last updated: 11.8.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - F
Your speed increases by 1 tile. ((Last updated: 11.8.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - D
You gain a +2 to DEX saving throws. ((Last updated: 11.8.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - B
You gain a +3 to damage.Upon Mastery, your extra damage becomes +5 ((Last updated: 11.8.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - I
Action Type: Standard ActionTarget: 1 CreatureRange: 20 Tiles You frighten someone with your menacing presence. Using this feature, you can apply Fear to a target, WIS saving throw, DC 13. The effect lasts for 15 minutes. If the creature succeeds on its saving throw,...