by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - D
Identify Searing Smite Heat Metal Magic Weapon Fire Storm Hold Monster Upon Mastery: Foresight ((Last updated: 11.7.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - R
Action Type: Free ActionTarget: 1 CreatureRange: 10 Tiles. When you cast a necromancy spell that normally targets only one creature, the spell deals an extra 2d6 damage. ((Last updated: 11.12.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - I
Upon Mastery, Reaper’s damage is increased to 2d8. ((Last updated: 11.7.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - D
False Life Ray of Enfeeblement Cloudkill Blindness Vampiric Touch Blight Death Ward Upon Mastery-Psychic Scream ((Last updated: 11.7.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - D
Each domain has a list of domain spells that you gain at the cleric levels noted in the domain description. ((Last updated: 11.7.2023))
by Old Guard RP | Nov 8, 2023 | Class Abilities, Class Abilities - D
Action Type: Free ActionTarget: 1 CreatureRange: 10 tiles. You gain the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 2d8 of a specific...