by Old Guard RP | Feb 5, 2025 | Racial Abilities, Racial Abilities - S, Skills & Traits
You have a climbing speed equal to your walking speed. In addition, you can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. ((Last updated: 2.4.2025))
by Old Guard RP | Feb 5, 2025 | Racial Abilities, Racial Abilities - C, Skills & Traits
You have a +2 to Con saves and +10 HP ((Last updated: 2.4.2025))
by Old Guard RP | Feb 5, 2025 | Racial Abilities, Racial Abilities - S, Skills & Traits
You may use the stinger on the end of your tail to strike a single foe as a natural attack on your turn (yellow attack), within a distance of 1.5 foundations. This attack deals 2d6 poison damage and has a cooldown of 15 minutes. ((Last updated:...
by Old Guard RP | Feb 5, 2025 | Racial Abilities, Racial Abilities - D, Skills & Traits
As a bonus action, you can let out an especially menacing roar. Creatures of your choice within 2 tiles of you that can hear you must succeed on a Wisdom saving throw or become frightened of you until the end of your next turn. The DC of the save equals 8 + your...
by Old Guard RP | Jan 24, 2025 | Racial Abilities, Racial Abilities - O, Skills & Traits
You can cast Darkness, Invisibility, and Levitate innately. ((Last updated: 1.24.2025))
by Old Guard RP | Jan 15, 2025 | Racial Abilities, Racial Abilities - V, Skills & Traits
Master Vampires no longer take damage from sunlight (but still cannot use Regen and get the usual sunlight sensitivity debuff from the sun) Master Vampires feeding time extended from every 5 days to every 7 days ((Last updated: 1.15.2025))