by Old Guard RP | Nov 12, 2023 | Class Abilities, Class Abilities - C
Action Type: ActionTarget: Self You can imbue one weapon that you are holding with positive energy, using your Channel Divinity. For 30 minutes you add a +5 to your Damage. Costs one Class Resource ((Last updated: 11.12.2023))
by Old Guard RP | Nov 12, 2023 | Class Abilities, Class Abilities - C
Action Type: ActionTargets: 10 creaturesRange: 5 tiles You can use a Channel Divinity to targets of your choice within a 5-tile radius, forcing them to make a Wisdom saving throw and giving the Frightened Status to them for 15 minutes. They can make another saving...
by Old Guard RP | Nov 12, 2023 | Class Abilities, Class Abilities - C
Action Type: Standard ActionTarget: Self You can imbue one weapon that you are holding with negative energy, using your Channel Divinity. For 30 minutes you add a +2 to your Attack bonus/Attack Damage. Costs one CR. ((Last updated: 11.12.2023))
by Old Guard RP | Nov 12, 2023 | Class Abilities, Class Abilities - H
Action Type: Free ActionTarget: Self Heightened Spell. You can spend 1 sorcery point to add +2 to spell bonus for 5 mins ((Last updated: 11.12.2023))
by Old Guard RP | Nov 12, 2023 | Class Abilities, Class Abilities - F
Action Type: Bonus ActionTarget: 1 targetRange: 1 tile Your training allows you to harness the mystic energy of ki, gaining access to Flurry of Blows. Immediately after you take the Attack action on your turn, you can spend 1 ki point to make two unarmed strikes as a...
by Old Guard RP | Nov 12, 2023 | Class Abilities, Class Abilities - F
Action Type: Bonus ActionTarget: Self You can expend one superiority die and use a bonus action on your turn to gain a +2 to Attack bonus for 30 minutes. ((Last updated: 11.12.2023))