by Old Guard RP | Nov 3, 2023 | Racial Abilities, Racial Abilities - D
As a bonus action, you let out a cry at your enemies within 1 foundation of you. For thirty minutes, all enemies within range receive a negative two to AC. You can use this trait once a day. Twenty Hour Cooldown. ((Last updated: 11.2.2023))
by Old Guard RP | Nov 2, 2023 | Racial Abilities, Racial Abilities - D
You have resistance to the damage type associated with your ancestry. ((Last updated: 11.2.202023))
by Old Guard RP | Jun 12, 2022 | Racial Abilities, Racial Abilities - D
You don’t need to breathe. This is for Reborn ONLY:You have escaped death, a fact represented by the following benefits: You have resistance to Poison and Disease. You have an advantage on death-saving throws. You don’t need to eat, drink, or breathe. You don’t...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - D, Racial Abilities, Racial Abilities - D
Action Type: Standard ActionTarget: AoERange: 4 tiles Once a day, the caster can attempt to open their awareness to detect such forces in a square of 4 tile radius centered on the Paladin. Any Undead, Celestial, and fiends within range must roll a Wis saving throw....
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - D, Racial Abilities, Racial Abilities - D
You are distantly related to a particular kind of dragon. You can speak, read, and write Draconic. Additionally, whenever you interact with Draconic DMNPCs, you gain an Advantage on all Charisma-based skill checks, if the DM allows. You may also choose a type of...
by Old Guard RP | May 23, 2022 | Racial Abilities, Racial Abilities - D
You gain access to the Darkness spell and Faerie Fire. ((Last updated: 11.3.2023))