by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - D, Racial Abilities, Racial Abilities - D
You are distantly related to a particular kind of dragon. You can speak, read, and write Draconic. Additionally, whenever you interact with Draconic DMNPCs, you gain an Advantage on all Charisma-based skill checks, if the DM allows. You may also choose a type of...
by Old Guard RP | May 30, 2022 | Class Abilities, Class Abilities - W, Racial Abilities - W
After casting a spell, roll a 1d6. If you roll a 1, then roll a 1d20 from the Wild Magic Surge table to create a magical effect. Wild Magic Table 1-2Restore 2d10 Hit points.3-4A unicorn appears a single tile away from you, then immediately vanishes.5-6You cast...
by Old Guard RP | May 23, 2022 | Racial Abilities, Racial Abilities - S
You have a -2 to Attack Bonus and a disadvantage on Perception checks when in direct sunlight. ((Last updated: 11.2.2023))
by Old Guard RP | May 23, 2022 | Racial Abilities, Racial Abilities - P
You are immune to poison damage and the poisoned condition. ((Last updated: 11.2.2023))
by Old Guard RP | May 23, 2022 | Racial Abilities, Racial Abilities - F
You have a +2 movement buff to movement. To use this speed, you can’t be wearing medium or heavy armor. Please Note: If the target is drawn into a PvP intent, they must land whether for dice or for mechanical. ((Last updated: 8.26.2024))
by Old Guard RP | May 23, 2022 | Racial Abilities, Racial Abilities - N
Innately magical, Hengeyokai can easily learn, access, and wield arcane magic. They see no shame in using magic such as shadow magic, even finding appeal in its power to trick and deceive. They gain the below cantrips: Firebolt Frostbite Shocking Grasp Thunderclap...