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Hex Magic

Hex Magic

by Old Guard RP | Nov 3, 2023 | Racial Abilities, Racial Abilities - H

You gain the Disguise Self and Hex spell. ((Last updated: 11.3.2023))
Hex Magic

Lucky Footwork

by Old Guard RP | Nov 3, 2023 | Racial Abilities, Racial Abilities - L

You gain a +2 to your Dexterity Saving throw. ((Last updated: 11.3.2023))
Hex Magic

Leporine Senses

by Old Guard RP | Nov 3, 2023 | Racial Abilities, Racial Abilities - L

You have a +2 to Perception rolls. ((Last updated: 11.3.2023))
Hex Magic

Hare-Trigger

by Old Guard RP | Nov 3, 2023 | Racial Abilities, Racial Abilities - H

You gain a +3 to initiative rolls. ((Last updated: 11.3.2023))
Hex Magic

Stone’s Endurance

by Old Guard RP | Nov 3, 2023 | Racial Abilities, Racial Abilities - S

You can focus yourself and occasionally shrug off injury. When you take damage, you can roll a d12 + your constitution modifier and reduce the damage by that total. Four-Hour Cooldown. ((Last updated: 11.3.2023))
Hex Magic

Powerful Build

by Old Guard RP | Nov 3, 2023 | Racial Abilities, Racial Abilities - P

You gain a +2 to STR saving throws.And Advantage on Strength skill checks ((Last updated: 11.3.2023))
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