by Old Guard RP | Dec 16, 2024 | Racial Abilities, Racial Abilities - I, Skills & Traits
When you make an unarmed strike, you can deal 1d6 + your Attack modifier bludgeoning damage, instead of the normal damage. ((Last updated: 12.16.2024))
by Old Guard RP | Dec 16, 2024 | Racial Abilities, Racial Abilities - C, Skills & Traits
You were created to have remarkable fortitude, represented by the following benefits: You are immune to poisoned damage and the poisoned condition. You don’t need to eat, drink, or breathe. You are immune to disease. You don’t need to sleep, and magic...
by Old Guard RP | Dec 16, 2024 | Racial Abilities, Racial Abilities - K, Skills & Traits
You have a +2 to Deception and Slight of Hand. ((Last updated: 12.16.2024))
by Old Guard RP | Dec 16, 2024 | Racial Abilities, Racial Abilities - M, Skills & Traits
You can mimic sounds you have heard, including voices. A creature that hears the sounds you make can tell they are imitations with a successful Wisdom (Insight) check opposed by your Charisma (Deception) check. ((Last updated: 12.16.2024))
by Aspara | Jul 25, 2024 | Racial Abilities, Racial Abilities - F, Skills & Traits
You know the Druidcraft cantrip and the Faerie Fire spell with this trait. Fairies also possess an innate ability to shift between their natural, small size and that of a medium humanoid as a bonus action on their turn. These sizes can persist inside of, and outside...
by Aspara | Jul 25, 2024 | Racial Abilities, Racial Abilities - T, Skills & Traits
You gain access to Misty Step innately but you can only use it if you are within 4 tiles of a Tree or Large Mushroom, and you are only able to teleport to the location of that flora, disappearing from your former location and emerging from the trunk of either the tree...