by Old Guard RP | Nov 3, 2023 | Racial Abilities, Racial Abilities - V
Action Type: Bonus Action Target: 1 Creature, 1 Tile Your fanged bite is a natural weapon. It deals 1d4 piercing damage on a hit. You regain a number of hit points equal to the amount of damage done. ((Last updated: 8.22.2024))
by Old Guard RP | Nov 3, 2023 | Racial Abilities, Racial Abilities - C
When climbing, you can move three foundations. ((Last updated: 11.3.2023))
by Old Guard RP | Nov 3, 2023 | Racial Abilities, Racial Abilities - F
When you damage a creature with an attack or a spell, and the creature’s size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals 17. Four-Hour Cooldown. ((Last updated:...
by Old Guard RP | Nov 3, 2023 | Racial Abilities, Racial Abilities - R
You can use your head and horns to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to 1d6 + your Attack damage modifier. ((Last updated: 11.3.2023))
by Old Guard RP | Nov 3, 2023 | Racial Abilities, Racial Abilities - M
As a bonus action, you can jump up to four foundations or four tiles high. Four-Hour Cooldown. ((Last updated: 11.3.2023))
by Old Guard RP | Nov 3, 2023 | Racial Abilities, Racial Abilities - H
You gain the Disguise Self and Hex spell. ((Last updated: 11.3.2023))