Raise Dead (Ritual)

Raise Dead (Ritual)

School: NecromancyCasting Time: 1 hourRange: TouchComponents: V S M (10 Obsidian Gems and 50 Silver)Duration: InstantaneousClasses: Whispers Bard, Death Cleric, Spore Druid, Oathbreaker Paladin, Shadow Magic Sorcerer, Undying Warlock, Necromancer Wizard...
Undead Steed (Ritual)

Undead Steed (Ritual)

School: NecromancyCasting Time: 10 minutesRange: TouchComponents: V, S, M, (10 obsidian gems, 1 normal horse of any kind)Duration: PermanentClasses: Wizard-School of NecromancyDescription:Reanimate a slain horse, raising it to undeath as your own undead...
Dawn

Dawn

Casting Time: standard actionRange: 10 FoundationsTarget: AoEComponents: V S MDuration: 4 turnsClasses: Cleric, Wizard, Bard-LoreDescription:The light of dawn shines down on a location you specify within range. Until the spell ends, a 5 tile radius of bright light...
Mage Hand

Mage Hand

Action Type: Standard ActionTarget: A point you choose within rangeRange: 10 TilesComponents: V, S (No Gems)Duration: 10 Turns.Classes: Bard, Sorcerer, Warlock, Wizard, Githyanki and Spell Thief (Rogue Subclass) Description:A spectral, floating hand appears at a point...
Eyebite

Eyebite

Action Type: Standard ActionTarget: 1 CreatureRange: 5 TilesComponents: V, S (No Gem)Duration: 2 turnsClasses: Bard-College of Glamour, Sorcerer-Shadow Magic, Sorcerer-Wild Magic, Warlock, Wizard Description:Your eyes become an inky void imbued with dread power. One...
Raise Dead (Ritual)

Telekinesis

Action Type: Standard ActionTarget: 1 CreaturesRange: 5 TilesComponents: V, S (No Gem)Duration: 30 MinutesClasses: Bard-College of Lore, Sorcerer-Aberrant Mind, Warlock-Pact: Great Old One, Wizard Description:You gain the ability to move or manipulate creatures or...