Sand Shroud

Sand Shroud

 A miniature sandstorm constantly whirls around the accursed defiler in a 10-tile radius. This area is lightly obscured to creatures other than an accursed defiler. Wisdom (Survival) checks made to follow tracks left by an accursed defiler or other creatures that were...
Sand Shroud

Cursed Existance

When it drops to 0 hit points in desert terrain, the accursed defiler’s body disintegrates into sand with a sudden parched breeze. However, unless it was killed with radiant damage, or by a blessed creature, the accursed defiler reforms at the next sundown 1d100 tiles...
Sand Shroud

Unholy Regeneration

When damaged by necrotic types of damage, if they have more then 0 HP after the damage has happened, they immediately heal 3d6 damage. This healing can potentially be a net gain. They cannot use this healing if reduced to 0 HP.
Tears of Blood

Tears of Blood

Banshee’s survive and thrive on their hatred for the living, the very souls who are happy when they are unable. Once every 30 days the Banshee must hunt and haunt one victim of their choosing. You must open a DM ticket when the haunt is completed or attempted, failure...
Tears of Blood

Malicious

Banshee’s are usually formed through sought vengeance or hatred to the prying eyes of their hideous form in life, this judgment and persecution brings them to always seek to pry the life from those she hates most. The Banshee will not flee from fights, they will...
Tears of Blood

Hideous

While in their banshee form they are hideous both on the inside and out, while in their facade of beauty they are always vile on the inside causing them to have a disadvantage against rolls of detection spells. This disadvantage supersedes any advantage given through...