Trauma

Trauma

Through the pain of death and the process of resurrection, the Wight suffers an intense trauma that pushes them into a rage. When the Wight sees the source from the Trauma table below, they will become aggressive. Compelled for conflict. The Trauma Table is rolled on...
Siphon Health

Siphon Health

School: NecromancyCasting time: 1 ActionRange: TouchComponent: V, SDuration: InstantaneousDescription: You’re ravenous hunger seeps through your limbs or jaw, you latch yourself to your meal and Siphon their life energy into your own. Once per day you may leech 10 HP...
Siphon Health

Necrotic Touch

After a Wight downs an opponent in PvP combat, they are able to use this ability. There is a chance the target will become infected and turn into a Wight. When the Wight infects their target, the target rolls a 1d20. On a 1-10 they are spared infection. On 11-20, they...
Trauma

Undead Bane

Undead are vulnerable to Radiant damage, taking double the damage. If they are hit with radiant spells, the Undead will take an injury status, regardless of victory.
Trauma

Faded Memories

Reborn suffer from some manner of discontinuity, an interruption of their lives or physical state that their minds are ill-equipped to deal with. Their memories of events before this interruption are often vague or absent. Occasionally, the most unexpected experiences...
Siphon Health

Agile Parry

While holding your Kensei weapon you may add 1 AC temporarily, this also makes you immune to disarming effects. 20 minute cooldown. ((Last updated: 9.23.2023))