by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
Should someone flee, you may not chase them, should they surrender, you will not be able to give harsh consequences and only ever Skirmish consequences. Unless there is no value of life or justified verifiable reason.
by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
Like a candle, each time you use your fire spells in excess it burns away at your very self. You will be given the Weakened Status should you use Blazing Revival. You will be unable to use this again for 24 hours disallowing you access to Cauterizing Flames for the...
by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
Constant abuse of your fungal gifts lead to a weaker constitution. As such, all wounded statuses last twice the duration.
by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
Once the Starry Form’s time limit is up, you will be weakened for 4 hours. This is incurable.
by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
Divining during the day given you read the starry sky as your muse is imperfect, as such you will roll any and all divination and boon attempts during the day at disadvantage.
by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
You may use 2 superiority dice to become a force of nature. With speed and precision you turn the ability into the Dance of Dragons. A quick dash of up to 5 foundations and a strike brings your enemy low. Rolling your constitution, the enemy must make a dexterity...