by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
When using your boons, there is a chance that those beyond the rift you protect will attempt to sway you into madness. On failed rolls with spells and abilities augmented by your boons, or when forced to use Spectral Defense, you must roll on the long-term madness...
by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
Your boons do not work in the light.
by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
Despite the swarm being a part of your magic, the swarm will seek your life essence should it be harmed. Should you fall in combat (0 HP), you will suffer 24 hours of incurable weakness. ((Last updated 9.22.2023))
by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
Having spent their lives perfecting the techniques required to handle creatures grand and might; from ogres to Dragons – This character is unable to PVP flee or surrender when it comes to fighting a bigger prey.
by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
When faced against targets smaller than yourself, unless there is no value of life or firm verifiable reasoning for a harsher consequence, you will only ever give skirmish consequences towards them as they are not a worthy hunt.
by Old Guard RP | May 30, 2022 | xOLD-Boons/Banes
Once a day, you can touch a willing creature before you and imbue them with the tranquility of a quiet, moonlit night. If the creature is suffering from any madness, its effects are paused for 24 hours. If the creature is a Lycanthrope, the use of this boon will calm...