Channel Divinity – Smite

Channel Divinity – Smite

With a cry to the heavens and hells, you call upon your deity to channel their wrath through your weapon. While within 2 foundations of a target, you may remove their helmet slot for the duration of the fight, and the target takes wounded status for 4 hours – no...
Channel Divinity – Smite

Devoted Healer

For the cost of 1 Faith die, you may take the weakened status from a target, however, you will suffer the weakened status instead and will be unable to heal it for 3 IRL hours.
Channel Divinity – Smite

Channel Divinity – Burgeoning Faith

At the cost of 1 or 2 faith dice, you may target 1 or 2 others, be it ally or foe to roll their initiative at advantage, or disadvantage. This will not take up your place in the initiative, nor count as your spell and will resolve immediately outside of initiative,...
Channel Divinity – Smite

Channel Divinity – Abjure Harm

For the cost of 2 Faith Dice, you are able to turn back harm that has been done. Should someone be maimed or mutilated, casting this channel divinity shall return to them their limbs, but it will not remove the weakened status. _You may only use this Channel divinity...