by Old Guard RP | Nov 26, 2022 | xOLD-Boons/Banes
Dhampir can be born of any combination of races making your ancestry unique to you and you alone. Choose a boon and a bane from compatible races (humanoid, elves, dwarves). Your appearance must represent your choices.
by Old Guard RP | Jul 2, 2022 | xOLD-Boons/Banes
Once per week, brew a sickening liquid, ‘Kingsbane Kiss’, that’ll poison a single target upon ingestion. Within three hours, the target is aware they have been poisoned, their eyes will become blood-red, and leak of crimson tears. After 24 hours,...
by Old Guard RP | Jul 2, 2022 | xOLD-Boons/Banes
Swap turn order rolls with another combatant, reactionary to Initiative Rolls
by Old Guard RP | Jul 2, 2022 | xOLD-Boons/Banes
Once a day, for 1 hour, create a pact blade in your empty hand. This conjured blade will dissipate if disarmed or dropped.
by Old Guard RP | Jul 2, 2022 | xOLD-Boons/Banes
You can use your expert understanding of Necromancy magic to put a greater undead thrall under your control. You may create a skeletal thrall to aid you in your day-to-day tasks, they can also be the target of spells and accompany you into combat but not as an actual...
by Old Guard RP | Jun 30, 2022 | xOLD-Boons/Banes
When in werebeast form, the player is unable to use spells or certain class abilities due to balancing reasons. ((EX. Rage, Sneak attack.))